Campaign |
---|
AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - EoV |
Era |
AoH D - AOL D(AM) D+S EoM EoMR EoS F FC GS I IC ME MH PYR(DE5ul) PYR(DE7l) SR WoC WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Commanders of the infantry of Wesnoth are responsible for the garrison and defense of the border towns and villages. They are drawn from the ranks of veteran soldiers, not nobility, and all have shown leadership and courage in battle.
Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.
Advances from: | |
---|---|
Advances to: | Infantry Commander |
Cost: | 35 |
HP: | 48 |
Movement: | 5 |
XP: | 75 |
Level: | 2 |
Alignment: | lawful |
ID | South Guard Captain |
Abilities: | leadership |
glaive blade | 10 - 3 melee |
Resistances: | |
---|---|
blade | 50% |
pierce | 40% |
impact | 10% |
fire | -10% |
cold | -10% |
arcane | 20% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 2 | 40% |
Coastal Reef | 3 | 20% |
Deep Water | 99 | 20% |
Flat | 1 | 30% |
Forest | 2 | 40% |
Frozen | 4 | 20% |
Hills | 3 | 40% |
Impassable | 99 | 40% |
Mountains | 99 | 20% |
Mushroom Grove | 2 | 40% |
Sand | 2 | 20% |
Shallow Water | 4 | 10% |
Swamp | 4 | 10% |
Unwalkable | 99 | 20% |